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Created: 21/08/2016 at 5:27 AM Updated: 21/04/2017 at 7:02 AM

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Shadow Dancer The Secret of Shinobi All Bosses

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Shadow Dancer: The Secret of Shinobi (シャドー・ダンサー ザ・シークレット・オブ・シノビ?), also known as Shinobi: The Shadow Dancer or simply Shadow Dancer in Western versions, is a side-scrolling action game developed and published by Sega for the Sega Genesis in 1990. It was re-released via emulation services such as the Wii's Virtual Console and Microsoft Windows in 2010, and was also included in the North American version of Sega Genesis Collection for the PlayStation 2 and PlayStation Portable.

It is the second game in the Shinobi series released for the Mega Drive, following The Revenge of Shinobi. However, it is not a continuation of the previous game, but rather a loose adaptation to the 1989 arcade game Shadow Dancer.[1] Like in the original arcade game, the player controls a ninja followed by a canine companion. The Secret of Shinobi was well received by critics.
Tags : final boss, all bosses, boss rush, boss theme, boss fight, boss battle, last boss, jefe final, final, boss, bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games, arcade, GENESIS, mega drive, sega, sega genesis
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#Posted on Tuesday, 14 February 2017 at 8:36 AM

Street Fighter V NASH Final Boss + Ending

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Charlie Nash (チャーリー・ナッシュ Chaarii Nasshu?) is a video game character from the Street Fighter series, first appearing in Street Fighter Alpha, having originally been referenced by name in Street Fighter II. He is a former Captain of the United States Air Force and friend of Guile.
Charlie is known as Nash in Japanese iterations. This is due to the Japanese-English translation error in Street Fighter II and its upgrades where, in Guile's ending, Guile accuses M. Bison of killing his friend Charlie in Cambodia. In the Japanese version of the game, however, there is no mention of Guile's friend's name nor Cambodia.
Tags : Charlie Nash, Street Fighter Alpha, チャーリー・ナッシュ, Street Fighter, Street Fighter v, Street Fighter 5, final boss, all bosses, boss rush, boss theme, boss fight, boss battle, last boss, jefe final, final, boss, bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games, arcade
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#Posted on Monday, 13 February 2017 at 7:41 AM

Sonic Advance All Bosses Knuckles

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Sonic Advance (ソニックアドバンス Sonikku Adobansu?) is a 2001 platform game in the Sonic the Hedgehog series, developed by Dimps and Sonic Team and published in Japan by Sega for the Game Boy Advance. It was later published by THQ in North America and by Infogrames in PAL regions. It was released in Japan on December 20, 2001, in North America on February 3, 2002 and in PAL regions on March 8, 2002. There were also releases on three Twin Pack cartridges bundled with Sonic Pinball Party,[1] Sonic Battle[2] and ChuChu Rocket![3] respectively in 2005. It is one of the first Sonic games to be released on a Nintendo platform.

Sonic Advance was ported to the Nokia N-Gage on October 7, 2003 under the title SonicN. A version for Android devices was released in Japan on November 25, 2011.[4] The game was later released on the Wii U's Virtual Console in Japan in February 2015.
Tags : Sonic Advance, Sonic, sonic bosses, eggman, final boss, all bosses, boss rush, boss theme, boss fight, boss battle, last boss, jefe final, final, boss, bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games, arcade
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#Posted on Sunday, 12 February 2017 at 7:28 AM

Sonic Advance All Bosses Amy Rose

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Sonic Advance (ソニックアドバンス Sonikku Adobansu?) is a 2001 platform game in the Sonic the Hedgehog series, developed by Dimps and Sonic Team and published in Japan by Sega for the Game Boy Advance. It was later published by THQ in North America and by Infogrames in PAL regions. It was released in Japan on December 20, 2001, in North America on February 3, 2002 and in PAL regions on March 8, 2002. There were also releases on three Twin Pack cartridges bundled with Sonic Pinball Party,[1] Sonic Battle[2] and ChuChu Rocket![3] respectively in 2005. It is one of the first Sonic games to be released on a Nintendo platform.

Sonic Advance was ported to the Nokia N-Gage on October 7, 2003 under the title SonicN. A version for Android devices was released in Japan on November 25, 2011.[4] The game was later released on the Wii U's Virtual Console in Japan in February 2015.

The game follows Sonic and his friends as they travel through various zones in order to stop Dr. Eggman from taking over South Island. The game features four playable characters; Sonic, Tails, Knuckles and Amy. Each character has the same moveset as they did in Sonic the Hedgehog 3 and Sonic & Knuckles, with the addition of a melee attack. Each character has a special ability, such as Sonic's splice shield, Tails' flight and Knuckles' gliding and climbing abilities. In her playable 2D debut, Amy cannot perform the Spin Dash or get into ball form when jumping like the others, and must rely on her Piko Piko Hammer to defend herself, making her unique amongst the characters. Grind rails first introduced in Sonic Adventure 2 also make their first 2D appearance. Sonic and Tails can also be used at the same time during the story by inputting a cheat code at the character selection screen. When playing as both characters, the gameplay is similar to that of Sonic the Hedgehog 2: The player can only control Sonic and a CPU-controlled Tails follows him.

There are 6 normal zones, each of which contains two acts. In each zone, Act 1 is cleared by reaching the goal and Act 2 is cleared by destroying the boss robot at the end and opening a capsule which subsequently falls and releasing animals trapped inside it.

If the character is damaged, they will drop all their rings, however, if the character has no rings and takes damage, they will lose a life. A character will also lose a life if they spend too long underwater without replenishing air supply (air underwater lasts for 18 seconds), fall into a gap, or if the time exceeds 9 minutes and 59 seconds. Losing a life will require a character to start from the last checkpoint passed, or from the beginning of the act if they have not passed any checkpoints. If a character loses a live when the number of lives remaining is zero, the game will end.

Special Springs can be found near the top of certain acts. Each normal zone contains one Special Spring, except for Ice Mountain Zone which contains two: one in each act. By jumping onto these springs, the player can reach a Special Stage—each spring goes to a certain special stage every time it is jumped on. The stages see players fall down a tube on snowboards while trying to earn enough rings to complete the target amount. By winning the stage, the player receives a Chaos Emerald, although there is only one emerald per stage, so the same stage cannot be repeated for multiple emeralds. Unlike most other classic 2D Sonic games, the Emeralds are "shared" between all the characters. Once the player has collected all the Emeralds and completed the X-Zone with all four characters, they can access the Moon Zone by completing the X-Zone again with Sonic.
Tags : Sonic Advance, Sonic Advance all bosses, Sonic, final boss, all bosses, boss rush, boss theme, boss fight, boss battle, last boss, jefe final, final, boss, bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games, arcade
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#Posted on Friday, 10 February 2017 at 6:14 PM

Sonic Advance All Bosses

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Sonic Advance (ソニックアドバンス Sonikku Adobansu?) is a 2001 platform game in the Sonic the Hedgehog series, developed by Dimps and Sonic Team and published in Japan by Sega for the Game Boy Advance. It was later published by THQ in North America and by Infogrames in PAL regions. It was released in Japan on December 20, 2001, in North America on February 3, 2002 and in PAL regions on March 8, 2002. There were also releases on three Twin Pack cartridges bundled with Sonic Pinball Party,[1] Sonic Battle[2] and ChuChu Rocket![3] respectively in 2005. It is one of the first Sonic games to be released on a Nintendo platform.

Sonic Advance was ported to the Nokia N-Gage on October 7, 2003 under the title SonicN. A version for Android devices was released in Japan on November 25, 2011.[4] The game was later released on the Wii U's Virtual Console in Japan in February 2015.
Tags : Sonic Advance, Sonic Advance gba, Sonic Advance all bosses, final boss, all bosses, boss rush, boss theme, boss fight, boss battle, last boss, jefe final, final, boss, bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games, arcade
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#Posted on Tuesday, 07 February 2017 at 2:30 PM

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