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Created: 21/08/2016 at 5:27 AM Updated: 21/04/2017 at 7:02 AM

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The House of the Dead 3 All Bosses

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The House of the Dead III is a 2002 light gun arcade game with a horror zombie-survival theme, and the third installment to the House of the Dead series of video games, developed by Wow Entertainment and Sega. It was later ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 in a compilation with The House of the Dead 2, and PlayStation 3 in 2012 with PlayStation Move support. The game continues the story of the previous games and introduces new gameplay concepts such as story branching. The game's protagonist is Lisa Rogan, daughter of Thomas Rogan, the first game's main character, and players control Lisa (player 1) or G (player 2) During the final stage, players control Daniel Curien as a Player 2 character.

The House of the Dead III departs from the original games in many ways: the most obvious being weaponry. The former is immediately apparent upon playing the Xbox version. The shotgun used in the game no longer requires the traditional "point off-screen" reload, but rather reloads automatically. Reloading still takes time, but happens without prompt as soon as the gun needs it. The arcade version differs here, because there is the presence of light guns, allowing for similar speedy reloading. A reload is achieved by pumping the shotgun controller. While playing the game on Xbox, the light gun controller released by Madcatz may be used; however, the traditional "shoot off-screen" reload was reintroduced in the Wii version.

A branching storyline existed in the previous games, but was handled differently. In The House of the Dead III, the player is given options for navigating through the game prior to the start of most stages, ultimately going through the same areas with different results dependent on the order chosen.

Another important difference is the absence of civilians. Unlike the first two The House of the Dead games, in which players could rescue various people in peril, The House of the Dead III contains no extra personnel beyond those central to the plot. Instead, "Rescue Events" occur during each stage in which the player will need to rescue his or her partner from attacking zombies. An extra life is rewarded for each successful rescue. If all rescue events are successful, the players find crates in the room before the final boss that, when shot, drop a lot of bonuses and lives.

A new concept of the series comes in the form of a "Cancel" bar. In previous installments, the bosses' weak point would only need to be shot once to stun the attack. In this game, the bosses' weak point must be shot repeatedly to drain the "Cancel" bar and stop the enemy's attack.

Another major change to the gameplay comes in the form of a new rank and grade system. Players are now graded on how fast they dispose of the zombies, ranging from Excellent, Good, Faster, and Twin Shot, the last taking place if two zombies are killed with the same shotgun shell. A letter grade is also given at the end of each stage, ranging from S, A, B, C, D and E. Completing the stage with an A rank will award the player with an extra life, while an S rank will reward the player with two. A final grade is given at the end of the game, and depending on how many S ranks were received for each stage, the player may be given a "SS" rank as his or her final grade.

Extra lives and bonus points are also handled differently. In the previous arcade installments, nothing would happen if a player had all five lives and gained another. Now the player can have up to nine lives at a time, and any additional lives are turned into bonus points. In the previous games, bonus points could also be gained by shooting hidden objects such as a golden frog, or coin. The House of the Dead III expands upon this, introducing a silver coin that can be shot repeatedly, a wind-up robot that must be shot several times, and a golden miniature version of recurring boss The Magician. Decaying zombies and weak points on stunned bosses can also be shot repeatedly for extra points.

On the Xbox, PC, PlayStation 3 and Wii versions, there is a "Time Attack" mode where the player's lives come in the form of a timer, starting at 45 seconds. Excellent, Good, Faster and Twin Shots give extra time, as do clocks in the background, successful rescue events and end-of-stage bonuses. Getting hit by a zombie subtracts 7 seconds, projectiles subtract 5, and bosses subtract 15. Stunning a boss grants the player 10 seconds. Every successful hit on the final boss also grants two seconds, and does not require a stun. The game cannot be continued if the timer reaches zero, and at the end of each game Dr. Curien gives his analysis of the player's performance. The player may also note the average distance at which they managed to hold back the undead in metres.
Tags : The House of the Dead III, The House of the Dead 3, final boss, last boss, jefe final, final, boss, bosses, all bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games, arcade, ps3, playstation
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#Posted on Thursday, 05 January 2017 at 3:20 PM

Castlevania Lords of Shadow Mirror of Fate HD All Bosses

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Castlevania: Lords of Shadow – Mirror of Fate is a video game in the Castlevania series, and a direct sequel to the reboot of the franchise entitled Castlevania: Lords of Shadow.[3]

An updated version of the game titled Castlevania: Lords of Shadow – Mirror of Fate HD was released on October 25, 2013 for Xbox 360 on Xbox Live Arcade, on October 29, 2013 for PlayStation 3 on PlayStation Network, and on March 27, 2014 for Microsoft Windows through Steam.

The player assumes the role of Gabriel Belmont, his son Trevor Belmont, grandson Simon Belmont (Trevor's son), and Alucard. Mirror of Fate is a side-scrolling action-adventure game.
Tags : final boss, last boss, jefe final, final, boss, bosses, all bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games, Castlevania: Lords of Shadow, Castlevani, ps3, PS3 et XBOX 360
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#Posted on Saturday, 31 December 2016 at 11:27 AM

Double Dragon Neon All Bosses

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Double Dragon Neon is a 2012 video game in the Double Dragon series of beat 'em up games. It was developed by WayForward Technologies and published by Majesco Entertainment, and it is the reboot of the Double Dragon series. It was the first game in the series where Million, the current owner of the Double Dragon series after Technōs Japan became defunct, had no involvement in its development.
Tags : Double Dragon Neon, Double Dragon Neon final boss, Double Dragon Neon all bosses, Double Dragon all bosses, xbox, xbox 360, xbox one, ps3, playstation, final boss, last boss, jefe final, final, boss, bosses, all bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games
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#Posted on Thursday, 01 December 2016 at 6:36 PM

Spider Man Edge of Time | PS3 | Final Boss

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Spider-Man: Edge of Time is a video game developed by Beenox, based on the superhero Spider-Man. The game was directed by Gerard Lehiany. The story, written by Peter David, Ramiro Belanger and Gérard Lehiany, involves both Peter Parker, the original Spider-Man, and Miguel O'Hara, Spider-Man 2099. The game is considered the sequel to 2010's Spider-Man: Shattered Dimensions, although Spider-Man Noir and Ultimate Spider-Man are not featured, yet they are mentioned. Gameplay contains a "cause-and-effect" system in which one Spider-Man's actions will affect the other and vice versa. It was released on October 4, 2011 in North America and on October 14, 2011 in Europe. Edge of Time is the second Spider-Man title to be developed by Beenox, following Spider-Man: Shattered Dimensions of 2010, and the first released since Activision and Marvel's decision to make Beenox their lead developer on future Spider-Man games.
Tags : Spider-Man, Spider-Man final boss, Spider-Man ps3, playstation, ps3, final boss, last boss, jefe final, final, boss, bosses, all bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games
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#Posted on Friday, 25 November 2016 at 2:38 PM

Spider Man Shattered Dimension PS3 Final Boss

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Spider-Man: Shattered Dimensions is a video game featuring Marvel Comics superhero Spider-Man. Spider-Man: Shattered Dimensions blends together four universes from the Marvel Comics multiverse, allowing the player to play as four different Spider-Men. Known Spider-Man voice actors Neil Patrick Harris, Christopher Daniel Barnes, Dan Gilvezan, and Josh Keaton voice a Spider-Man from each of their respective alternate universes.

The game revolves around an artifact known as the Tablet of Order and Chaos. When it is shattered into pieces during a fight between Spider-Man and Mysterio, it causes problems with multiple Marvel Universe realities. Madame Web calls on four versions of Spider-Man from four realities to assist her in bringing the realities back into balance: the Amazing Spider-Man, Spider-Man Noir, Spider-Man 2099, and Ultimate Spider-Man.

Shattered Dimensions received fairly positive reviews from critics, with reported aggregate scores averaging 62% to 79% at GameRankings, and Metacritic reporting scores of 76 out of 100 or lower. Reviewers generally praised the idea of bringing four Marvel universes together, and lauded the voice acting.
Tags : Spider-Man: Shattered Dimensions, Spider-Manfinal boss, spider man, final boss, last boss, jefe final, final, boss, bosses, all bosses, endings, old game, old games, old day, ending, gameplay, final boss games, final boss gameplay, retro, retro game, retro gaming, let's play, jeu, jeux, jeux vidéo, juegos, videojuegos, jogos, video games, ps3, playstation
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#Posted on Sunday, 20 November 2016 at 3:16 PM

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